We hope you all enjoyed the holidays and are ready for a fresh start as we begin the new year!
Let's get the bad news out of the way first, shall we? In Version 5.0, all player possessions have been reset. This includes houses, cars, garages, bank accounts, and inventories - it's a pain in the ass, we know, but that helps accommodate some of the big changes that our development team have been working on. Now let's jump into some of the new features released in Version 5.0!
Chat 2.0, as we like to call it, provides the ability for players to customize their font, background opacity, messages shown, and font size via the /settings command. The NUI system got an overhaul which is showcased using several commands such as /settings, /rules, /awards, and many more. Properties now have an available armory which can be used to store weapon ammo. The higher a property's value is, the more ammo it can store. We've also added refillable armor which can be purchased from any ammunation and applied with the /armor command.
You can find all the details about this version below.
CnR:NG Version 5.0 - Changelog
New Features:
- Server wipe! Everyone starts fresh.
- Chat 2.0 - Use /settings to customize your chat options.
- Properties: Added Armory system, health refill for (co)owners, and improved Properties menu.
- Status icons for Player HUD (e.g. on drugs, hit, ticket, resisting arrest).
- NUI system overhaul with new commands: /settings, /rules, /awards.
- Exclusive Chameleon Color Livery Types for achievements and donations.
- 20+ new achievements for various missions/stats.
- New emergency vehicles: LSFD Ladder Truck and EMS Buzzard.
- Organizations browser added (/orgbrowser).
- Logos for organizations.
- Copying other players' outfits/looks at Clothing Stores and Hospitals.
- Body Armor introduced as a refillable item.
- Driver Skill service: repairing added.
- Vehicle previews and details at insurance lots.
- Ability to rob corpses.
- Donating bundles provide extra days based on amount.
- Clothes washing at Clothing Stores.
- Tooltips added for map blips.
Gameplay Changes, Balancing & QoL improvements:
- Lowered amount of failed attempt robbery for non-innocents, reworked logic on consecutive failed attempts.
- Elevators now display the current floor.
- Lotto textdraw shows the last winner.
- Players can buy police/medic vehicles while in debt.
- Adjusted vehicle prices: increased rare muscle/classics, decreased sport/super.
- Benny's probability to keep vehicles increased.
- Insurance lots now include previews and details.
- Paramedic response ETA visible for both downed players and paramedics.
- Increased success chances for bank/heist/store robbing for Thieves.
- Field of View (FOV) values increased (profile_fpsFieldOfView debug command).
- Reintroduced Micro SMGs for drive-bys.
- Disabled Tactical SMG and Mini SMG.
- Enabled extended clips for AP Pistol and Battle Rifle.
Other stuff & Bug fixes:
- Fixed wanted level blinking in specific scenarios.
- Walking style is now saved.
- Reverted DLC/Server Build and artifact version for stability.
- Various backend client optimizations.
- Various other fixes and tweaks.
- Minor optimizations for better server performance.
Once again, we've got two updates within a very short time, thanks to our development team! Version 5.0.1 includes a few new features, but is mainly focused on QoL improvements and bug fixes provided by community feedback.
Please read below for the full details.
CnR:NG Version 5.0.1 - Changelog
New Features:
- Added Livery Change at Police/Hospital Garages for free.
- Added New Playerlist View Modes - Full Details, Compact, Minimal.
- Added more shortcuts - $closest $dead $player
- You can tune your insured vehicle and save changes to the vehicle insurance policy at LS customs. No more re-insuring.
- Added /armor command to self-equip armor from inventory.
Gameplay Changes, Balancing & QoL improvements:
- Adjusted Cop-to-Civilian ratio for police enlistment.
- Added "E to open" dumpster menu.
- Train Mission - Speedo integration
- Removed some Admin Reward vehicles from Benny's / Casino vehicle pool.
- Trucking - Increased Distance bonus threshold, and increased trailer bonus.
Other stuff & Bug fixes:
- Fixed House Exit cooldown error.
- Fixed Issue "Player is already connecting/joined" upon joining the server.
- Fixed Goldrush Timer bug.
- Fixed Arson Mission wrong description.
- Fixed Online Map not showing player blips.
- Fixed Chat 2.0 Flickering / Message queue clearing.
- Fixed Null Position issue with some mission endpoints.
- Fixed getting "Unpaid Ticket" while jailed.
- Fixed Taser removing Resisting Arrest on Manhunts.
- Fixed not getting Wanted Level / Resisting Arrest in Police/Paramedic helicopters.
- Vehicle Insurance optimizations.
- Typos.
- Various other fixes and tweaks.
- Minor optimizations for better server performance.
As always, you can view the full changelog on our Discord or by typing /changelog in-game. If you'd like to see what's coming next, please check out our Roadmap.
Thank you and have fun!
- The CnR:NG Team